Main View Sample 1 |
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Observation 1: Lack of any "call to action" is the main problem with this view because it violates the recognition rather than recall heuristic. This screen shows a navigation tool (tree) but with an empty content area. Most applications, online or otherwise, will present some form of content, even at the root view, because users are content oriented rather than navigation oriented. Observation 2: Another violation has to do with consistency and standards. While arrows have some conventionality to them, folders have more. Also, folders might be more appropriate since they are used in other uPortal UI's and in general are more meaningful in communicating categories.
Observation 3: The search tool appears to be unnecessarily complicated and therefore violates the aesthetic and minimalist design principle. The secondary selector option that specifies "whose name - contains, etc..." can likely be handled transparently by the system.
Observation 4: The search tool saves the users previous searches as "Search Results" in the tree, but does not display any metadata describing what the searches were for. This violates the recognition rather than recall principle.
Observation 5: Displaying the search results in the same tree as the categories violates the match between the system and the real world principle. It may even be confusing to group the portlet categories and the user types together in the same tree.
Observation 6: Prominently displaying all the user's searches in a session, if they are not frequently referred to, violates the aesthetic and minimalist design principle.
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Error Sample 1 |
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Observation 1: Poorly written and presented error messages fail to help users recognize, diagnose, and recover from errors . Observation 2: Because the text in the error message is so small and uses no visual queues to help it stand out, it violates the visibility of system status principle.
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Bad Language Sample 1 |
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Observation 1: There is no match between system and the real world in the language used here. Overall it's very confusing. |
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uP2 Channel Manager Heuristic Analysis (uPortal)
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uP2 Fragment Manager Heuristic Analysis (uPortal)
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User Experience Analysis (uPortal)
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uP2 Groups Manager Heuristic Analysis (uPortal)
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Faculty Personas (uPortal)
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Student Personas (uPortal)
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Executive Personas (uPortal)
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Staff Personas (uPortal)
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IT Personas (uPortal)
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Disabled Personas (uPortal)
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Simple Usability Test (uPortal)
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UE Design Review (uPortal)
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User Testing (uPortal)
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Compelling uPortal User Experiences (uPortal)
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User Experience Goals (uPortal)
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Personas (uPortal)
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Brand and Logo (uPortal)
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UE Method and Process (uPortal)
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User Research (uPortal)
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uP2 Channel Manager Heuristic Analysis (uPortal)
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uP2 Fragment Manager Heuristic Analysis (uPortal)
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User Experience Analysis (uPortal)
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Subsciption Scenarios (uPortal)
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User Scenarios (uPortal)
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uP2 Groups Manager Heuristic Analysis (uPortal)
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Design Concepts (uPortal)