Setup iOS Development Environment
Requirements
- Apple OSX development environment.
- Download XCode 4.6.
- Download PhoneGap 1.70.
- Download & run uMobile 1.1RC1 quickstart.
Creating the Project
- Open XCode. Choose File > New > Project.
- Select Cordova-based Application from the list of templates.
- Enter the following options on the next screen.
- Choose a location for your project.
- Disable Automatic Reference Counting in the build.
- Select uMobile under Targets in the main project view.
- Click on the Build Settings tab.
- Make sure the All and Combined filters are selected.
- Search for reference in the search bar.
- Set the Objective-C Automatic Reference Counting property to No.
Check the uMobile source out into a new project directory.
git clone git@github.com:Jasig/umobile-app-phonegap umobile-ui
Run the build process for the uMobile source code. The build process configures the uMobile source code with the necessary dependencies needed to run in a given environment. Currently, the uMobile project supports Android, iOS and Web platforms. Once the build completes a www directory will be added to the umobile-ui directory. The www directory houses the production ready code base to be used with the PhoneGap wrapper.
cd umobile-ui sudo npm install grunt --environment=iphone
- ...
- ...
- ...
- ...
cd umobile-ios cp www/lib/external/cordova-iphone-1.7.0rc1.js www/lib/external/cordova.js
Open the coned GitHub clone in Finder, then drag the www folder into the top of the XCode project with your mouse.
Configure cordova.plist by setting OpenAllWhitelistURLsInWebView to true. Next, add the hostname of your uMobile server, any authentication server, and any other servers hosting uMobile resources to ExternalHosts. If you're working with the uMobile application server quickstart, you can simply add localhost to the list. Under Plugins add Key: SessionTracking, String: SessionTracking.
- Add SessionTracking Plugin files into the Plugins folder: SessionTracking.h and SessionTracking.m
- Configure www/config.js. If you're working with the quickstart, set the value of config.uMobileServerUrl to http://localhost:8080.
- Overwrite the file /Classes/MainViewController.m with this one: MainViewController.m
- Set the scheme at the top of the project to iPhone 5.1 Simulator and run the project!
Debugging
uMobile logs helpful events and errors. You can access the log by viewing the console output.